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Post by RADL Commissioner on Mar 12, 2011 11:15:58 GMT -5
My original thought was 2dl, 2lb, and 2 cb. It did occur to me DT would be irrelevant save for the top 4 or 5. I could get on board with something like
1de and 1 dt 2 lb 2 db and perhaps a flex of dt. de, lb, or cb.
Getting rid of team d/st seemed a bit unfair as some teams may have forgone another offensive position or players for a coveted defense.
My thoughts were for everyone to get $200 to spend on IDP, you don't have to spend it all but you would need to acquire a certain minimum IDP(8? starters and one back-up) through the auction. Any of the $200 you didn't spend on IDP would get folded back into your total cap towards the end of this off season and then you can spend it however you like. We'd all have the same cap number at the end of the day but some might choose to spend bigger on IDP or go cheap. Always your decision. This new $200 by 7 starters averages about $25 each and design it so they score similar to wr and rb 2-4 at similar costs. I haven't looked at actual numbers yet.
Do an email auction of some sort through MFL.
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Post by RADL Commissioner on Mar 12, 2011 11:17:53 GMT -5
If nobody had a problem with it we could do away with team defense. I would rather not unless someone with experience points out some flaws with having both. I'm sure there are some.
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Post by AA on Mar 13, 2011 16:25:08 GMT -5
I wouldn't want to do away with team defense this year, but if it is something people want to plan for in a future year I'd be okay with that. Although I don't really see a problem with having both, it does seem kind of redundant.
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Post by Nerf Herders on Mar 13, 2011 22:51:13 GMT -5
I'm totally against getting rid of teams DEF's. I think several teams including my own spent time and money bidding and investing in defense's. Or a thought would be that you could give the teams a choice of fielding 2-3 DEF's OR IDP's but not both.
I have 2 trains of thought is that IDP's should be used for tiebreakers.
My other train of thought is to add them to the roster as is already being discussed. But I'm not sure of a fair way to do it, as even the best IDP's can be so erritc on points.
My thoughts are as such, though to be honest this is just the best I have been able to come up with so far.
1 DL 1 LB 1 DB
and 1-2 felx players at any position of the above 3 positions.
I'm leaning more towards scoring being the same for all 3 positions, and here's how I would dole that out.
tackle -2 asst tackle - 1 sack 2 deflected or tipped ball -1 forced fumble - 1 fumble recovery - 2 INT - 2 TD - 6 Safety - 3 Blocked kick (punt or fg) - 5
Let me know your thoughts, that's what I have at this point, but I'd like to see the discussion going.
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Post by RADL Commissioner on Mar 13, 2011 23:25:06 GMT -5
I'm waiting a bit while others may chime in but have read this.
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Post by RADL Commissioner on Mar 14, 2011 23:35:22 GMT -5
I just randomly looked at an NFL box score and a lineman had a modest 5 tackles 2 assists, and a sack. That's a 14 point game for a below average DE.
A RB with a 100 yards and a TD gets 13 points. A QB with 300 yards and 2 TD's get 16.
In my opinion that seems a little out of whack. Same game Ray Lewis would have 30 plus points. At least two other players in that game on D scored above 14 points.
I would trend down the IDP scoring.
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Post by Nerf Herders on Mar 15, 2011 1:53:07 GMT -5
Yeah that's cool (lowering the scoring). A lot of the IDP scoring I looked at had .5 or 1/2 points for stuff, but I didn't know how hard that would be to add. Or if that would jack up our whole scoring system.
Here's the thing though, as I mentioned above, I've played in an IDP and even the elite guys, like Ray Lewis, or Darell Revis have down days. Just like Manning might have a game where he throws no TD's or McCoy or Fitzgerald have days where they do nothing. IDP guys have multiple days where they do nothing. Even more so than a star WR or DEF, some these guys on DEF just have days where they do nothing and that's something I think we should really consider.
The more I let it sit, I really like the idea of fielding EITHER a 2-3 DEF or 4-6 IDP's but not both. Heck, I say we allow 4-6 sports on a team for IDP's whether or not you use those players on a weekly basis they can still be on your bench, just my thoughts.
But the # 1 thing I remember hating about the IDP leagues were the total inconsistency of the IDP's. One week Ray Lewis would put up 20 points the next two he wouldn't even break 5. These positions don't score out to an average like Fitzgerald or Breeze, there weekly scores have a tendency to be all over the place.
Again, just my thoughts.
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Post by Nerf Herders on Mar 15, 2011 2:30:08 GMT -5
Another possibility would b to make the flex position a flex for any position. Include def or an idp as a possible flex. Just a thought.
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Post by AA on Mar 16, 2011 16:20:36 GMT -5
But I'm not sure of a fair way to do it, as even the best IDP's can be so erritc on points. Those damn erritic IDP players!! I mentioned this to Steve before but I'll post it here for group discussion. I like the idea of a scoring range for IDP players when it comes to tackles. Since they can be erritic, a range makes more sense to me. Just like we use for kickers. So between 1-3 tackles might be worth 1 point, 4-6 worth 2, 7-9 worth 4, something along those lines. I think the other stats like sacks, INT's, and fumbles could be fixed point values though.
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Post by RADL Commissioner on Mar 17, 2011 23:12:52 GMT -5
But I'm not sure of a fair way to do it, as even the best IDP's can be so erritc on points. Those damn erritic IDP players!! I mentioned this to Awesome Commish before but I'll post it here for group discussion. I like the idea of a scoring range for IDP players when it comes to tackles. Since they can be erritic, a range makes more sense to me. Just like we use for kickers. So between 1-3 tackles might be worth 1 point, 4-6 worth 2, 7-9 worth 4, something along those lines. I think the other stats like sacks, INT's, and fumbles could be fixed point values though. I agree with the range idea. I don't like the idea of multiple team defense option for the same reason I don't like eliminating it all together. I might have collected a couple of team d's if that was to be an option. You're also talking about the scarcest position, team d, even more so than kickers. There would be none left.
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Post by Nerf Herders on Mar 27, 2011 14:26:50 GMT -5
I was thinking a team could either play IDP's OR multiple team DEF's. Not both. I think there are gonna be guys that want to and know how to draft and play IDP's and guys who don't. I was thinking teams could have the choice, either/or.
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Post by Nerf Herders on Apr 2, 2011 17:04:37 GMT -5
So...... have we made any IDP progress... rules, positions, anything?
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Post by RADL Commissioner on Apr 2, 2011 19:49:48 GMT -5
ive been thinking hard
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Post by Deleted on Apr 3, 2011 8:30:16 GMT -5
I'm good with your original post.
I'm not good with some people getting D/ST (multiple) and some having IDP...either everyone goes IDP or no one, there is no way to fairly equate the starting requirements otherwise
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Post by Nerf Herders on Apr 3, 2011 12:42:14 GMT -5
Then I guess I'm against IDP's for the time being. Sounds like there's so much involved we'd either need everyone input (yeah I can't even type that with a straight face), or it seems like we need to take ideas for at least another year.
Perhaps that's the way to go. Perhaps during the season is the time to discuss IDP's. That way we can each track a few guys and see how it goes. My big fear at this point is a single IDP decisign the fate of an otherwise great match up where 1 person doens't really understand fully the IDP's and the other does.
We all came into this league with varing years of experience in fantays football, but we all understood the standard, qb, rb, wr, te, k, & def positions. IDP's while I've played in leagues with them, it's clear we all don't understand the value or how to draft them.
At this point my vote is we wait, or we don't add them at all.
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